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This packet appears to set the user's equipped character when starting a tournament. It may end up being syntactically and functionally identical to GameService Client 0x000C User Equipment Change.
The response is GameService Server 0x004B User Equipment Change Announce.
Aliases:
hsreina/pangya-server
: PLAYER_CHANGE_EQUPMENT_A
eantoniobr/UGPangya
: PLAYER_SAVE_BAR
Name | Type | Summary |
---|---|---|
equipment_type | u1 | |
equipment_payload | switch(equipment_type) | |
case | change_character | Case when equipment_type == |
Name | Type | Summary |
---|---|---|
roster_slot_character | u4 | Roster slot of the chosen character. |
Key | Value |
---|---|
equipment_type::equipped_character | 4 |
meta:
id: gameservice_client_000b_user_equipment_change
title: GameService Client User Equipment Change
encoding: ASCII
endian: le
imports:
- ../../common/pstring
seq:
- id: equipment_type
type: u1
enum: equipment_type
- id: equipment_payload
type:
switch-on: equipment_type
cases:
equipment_type::equipped_character: change_character
types:
change_character:
seq:
- id: roster_slot_character
type: u4
enums:
equipment_type:
4: equipped_character