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This packet is sent shortly after choosing a game server to use with LoginService Client 0x0003 Select Server, and contains the session key the client must use to initiate connection with said game server in GameService Client 0x0002 Hello.
Name | Type | Summary |
---|---|---|
unknown_a | bytes[4] | Possibly padding? |
session_key | pstring | In PangyaTH, this is assigned sequentially! |
meta:
id: loginservice_server_0003_session_key
title: LoginService Server Session Key
encoding: ASCII
endian: le
imports:
- ../../common/pstring
seq:
- id: unknown_a
size: 4
- id: session_key
type: pstring