Edit on GitHub
GameService Server Multiplayer Mode Join Response
This packet acknowledges a user has entered multiplayer mode.
It has no payload.
It is a response to GameService Client 0x0081 Multiplayer Mode Join.
See Also GameService Server 0x00F6 Multiplayer Mode Leave Response.
|Name ||Type ||Summary |
| This structure does not have any fields of its own. |
title: GameService Server Multiplayer Mode Join Response
Examples No examples available. Contribute one?