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This relays each user's ready state.
This packet is a response to Gameservice Client 0x000D Room User Ready State.
Name | Type | Summary |
---|---|---|
connection_id | u4 | As per [Gameservice Server 0x0046 User Census](/packets/gameservice/server/0046.ksy). |
user_readiness | u1 | As per [Gameservice Client 0x000D User Ready State](/packets/gameservice/client/000d.ksy). |
Key | Value |
---|---|
user_readiness::ready | 0 |
user_readiness::not_ready_unconfirmed | 1 |
meta:
id: gameservice_server_0078_room_user_ready_state_response
title: GameService Server Room User Ready State Response
encoding: ASCII
endian: le
imports:
- ../../common/pstring
seq:
- id: connection_id
type: u4
- id: user_readiness
type: u1
enum: user_readiness
enums:
user_readiness:
0: ready
1: not_ready_unconfirmed