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This packet is one of two that signals the user has opened my room.
In newer seasons, you can't enter another user's room, so the room_user_id
will always be the same as the user_id
.
The response is GameService Server 0x012B Inventory Open A Response.
See Also:
Aliases:
eantoniobr/UGPangya
: PLAYER_ENTER_ROOM
Name | Type | Summary |
---|---|---|
user_id | u4 | User's ID |
room_user_id | u4 | ID of user whose room is being entered |
meta:
id: gameservice_client_00b5_inventory_open_a
title: GameService Client Inventory Open A
encoding: ASCII
endian: le
imports:
- ../../common/pstring
seq:
- id: user_id
type: u4
- id: room_user_id
type: u4