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This packet announces the client has left multiplayer mode. This mode gets set when the client opens the multiplayer lobby / game room directory, remains set while the client is in any multiplayer room, and only becomes unset once the client leaves all rooms and the directory.
There is no payload.
The response is GameService Server 0x00F6 Multiplayer Mode Leave Response.
See Also:
Aliases:
hsreina/pangya-server
: PLAYER_LEAVE_MULTIPLAYER_GAME_LIST
eantoniobr/UGPangya
: PLAYER_LEAVE_MULTIGAME_LIST
Name | Type | Summary |
---|---|---|
This structure does not have any fields of its own. |
meta:
id: gameservice_client_0082_multiplayer_mode_leave
title: GameService Client Multiplayer Mode Leave
encoding: ASCII
endian: le
imports:
- ../../common/pstring