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This packet is a request to join a particular game room. If the room is passworded, the password attempt is sent here. If the room is not passworded, the password length is 0.
The responses are:
| || ||The game room's ID as identified in [Gameserver Server 0x0047 Sub-Server Room List](/packets/gameservice/server/0047.ksy).|
| || ||The password attempt, if applicable. Non-passworded rooms have a password length of 0.|
meta: id: gameservice_client_0009_room_join title: GameService Client Room Join encoding: ASCII endian: le imports: - ../../common/pstring seq: - id: room_number type: u2 - id: room_password type: pstring