Edit on GitHub

GameService Client Room Join

Summary

This packet is a request to join a particular game room. If the room is passworded, the password attempt is sent here. If the room is not passworded, the password length is 0.

The responses are:

Aliases:

Structure

gameservice_client_0009_room_join

Name Type Summary
room_number u2 The game room's ID as identified in [Gameserver Server 0x0047 Sub-Server Room List](/packets/gameservice/server/0047.ksy).
room_password pstring The password attempt, if applicable. Non-passworded rooms have a password length of 0.

Definition

meta:
  id: gameservice_client_0009_room_join
  title: GameService Client Room Join
  encoding: ASCII
  endian: le
  imports:
    - ../../common/pstring
seq:
  - id: room_number
    type: u2
  - id: room_password
    type: pstring

Examples

No examples available. Contribute one?